Described by several commentators as an action-adventure game, Shadow of the Colossus takes place from a third-person perspective in a three-dimensional (3D) graphical environment and involves combat-based gameplay sequences, as well as platforming and puzzle game elements. Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in an expansive landscape, the player seeks out and defeats a colossus, and is then returned to the central point to repeat the process. To find each colossus, Wander may raise his sword while in a sunlit area to reflect beams of light, which will converge when the sword is pointed in the right direction of the next encounter. The player's journey to a colossus seldom follows a direct route: stretches of varied terrain often require that a detour be taken along the way. Most colossi are situated in remote areas, such as atop cliffs or within ancient structures.
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SCUS-97472
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October 18, 2005
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Adventure, Action, Third-Person
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SIE Japan Studio
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Sony Computer Entertainment
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PlayStation 2
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ISO
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USA
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English
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